Please Note: Pricing and availability are subject to change without notice.
NET Render - NETwork Power
Speed up rendering times with the unique CINEMA 4D network renderer.
NET Render answers the needs of today's professional media production industry by providing tools that enable the highest quality computer-generated 3D graphics and animations to be created on demand and to be delivered on time.
Time and money are prime considerations in the professional market. Even though productions are becoming more ambitious and demanding, the time being allocated for the creation of these masterpieces is constantly being reduced.
One way to gain the upper hand is to use multiprocessor systems. Another is to use networks. How about using both?
NET Render couples these technologies in a unique way.
Thanks to the parallel nature of its individual work processes and unique features such as dynamic load balancing and hot plug, NET Render can react quickly and dynamically to meet the latest market requirements.
NET Render is the alternative to the prohibitively expensive conventional solutions. The module itself is priced very attractively and, even if you have to build a network from scratch, you can use standard computers that even small businesses can afford.
NET Render lets you delegate your rendering tasks so you can get on with your life. NET Render's web interface allows you to check up on your job whenever you get the urge. Jobs can be administered from any web browser on your network, or even across the internet if your firewall permits.
The easy web interface allows you to easily add jobs, change job priorities and monitor the current progress of your network clients. Thumbnails of the last frame rendered by each client give a quick overview. Any completed file can be downloaded directly for a more thorough review. NET also features a user management system that allows you to limit access to the server and assign individual users different rendering priorities.
With NET Render, there is no need to worry - peace of mind is only a web connection away.
Dynamic Load Balancing
All computers were not created equally. This is why NET Render employs dynamic load balancing to maximize your rendering times.
NET Render gets the most out of every rendering client by dynamically reassigning portions of your rendering to computers as they are added to the network or as they complete their assigned frames. If faster computers finish their assigned frames they are automatically assigned frames from slower machines to get your job done as quickly as possible. There is no need to manually adjust frame ranges or jobs to optimize render times - NET Render does it all for you!
You can count on NET Render to do everything possible to complete your job. Once a job is started all relevant scene data and textures will be transferred to the client. If a connection to the server is lost the client will continue to render its assigned frames and upload them as soon as it a connecton is re-established. The server will dynamically redistribute frames if it loses contact with a client so you can disconnect clients at any time without fear of losing images. Localized network or power problems may slow your render down, but will not stop NET Render.
Minimum requirements R11 Minimum Processor requirements:
Windows - Intel Pentium 4, Athlon 64, Sempron (K8 with SSE2), or VIA C7
OS X - G5 Power PC or Intel Core2Duo
Note that R11 now requires a processor with the SSE2 instruction set.
Supported Operating systems
Windows Vista (all versions)
Windows XP (Pro / Home)
Windows XP Pro 64 Bit
Windows 2003 Server
Windows 2003 Server 64 Bit
Mac OS X 10.4.x
Mac OS X 10.5.3 (10.5.0, 10.5.1 and 10.5.2 are NOT recommended)