Please Note: Pricing and availability are subject to change without notice.
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- CAUSE & EFFECT Amusement park is made up of 16 lively activities with an amusement park theme. The 16 activities are the ferris wheel, shoot the water in the clown's mouth, shooting gallery, knock over the cans with the baseball, popcorn machine, ray guns, dolphin show, bumper cars, car wash, motorcycle stunts, bowling, ring the bell, ice cream machine, pop the balloon with the dart, light the bulbs and the roller coaster. Each activity can optionally be played with a field of 1, 2 or 3 segments. The activities are errorless and no prior knowledge or understanding of any of the activities are needed. Animation for a segment is initiated by a single switch, touch screen or step scanning with 2 switches.
Skills Introduced
- Cause & Effect
- Visual Tracking
- Scanning
Minimum Cognitive age level: 9 months
System Requirements
233 MHz or faster
32 Meg Ram
30 meg hard disk space
Windows Vista/XP/2000/NT/ME/98 SE
At least 800 x 600 screen resolution
At least 65,000 (16 bit) colors monitor setting
- CAUSE & EFFECT FACTORY is made up of 12 fun segments with a factory and assembly line theme. This program is an age appropriate cause & effect program but can also be used with younger children for its sound and graphics. Pressing the switch will cause another part of the assembly line process to continue. Animation and sounds hold the user's attention and prior understanding of the segment is not required.
Segments in this program include: The candy factory, peanut butter factory, lollipop assembly line, street sign factory, computer assembly line, bridge attendant, post office stamp machine, loading dock, gum ball machine, hot dog assembly line,cheese slicer machine and toll booth operator.
Skills Introduced
Cause & Effect
Visual Tracking
Minimum Cognitive age level: 9 months
System Requirements
133 MHz or faster
8 meg Ram
5 meg hard disk space
Windows Vista/XP/2000/NT/ME/98 SE
Sound card
VGA monitor or better
- WHEEL OF SOUNDS is a switch-activated game that plays an object's sound when the object is selected by the spinner. The spinner is activated by either step scanning, timed scanning, a single switch press, a mouse or touch-screen. Once the picture is selected and the sound is played, a new picture will take its place. Wheel of Sounds gives you the capability of setting the field of pictures to display 2, 3 or 4 pictures at a time, creating customized games by selecting only certain pictures to include in a game, and optionally adding your own pictures and sounds. Included with the program are separate games for pictures of various objects, a game for letters, a game for colors and a game for numbers. Auditory scanning is built into the program.
Wheel of Sounds can optionally be used as a matching activity. When Matching is turned on, One of the pictures in the field of pictures is copied to the center of the spinner. The student must now select the picture that matches the one in the center of the spinner. If the picture chosen does not match, a voice will tell the student that the picture doesn't match and the sound associated with the picture is not played. If the picture matches, the computer will say very good and then it will play the sound associated with the picture. Statistics on the percentages of correct and incorrect matches are optionally saved to monitor the student's progress.
The student selects a picture by activating the spinner with a switch, mouse or touch-screen. Once the picture is selected and the sound is played, a new picture will take its place. Over 90 pictures come with the program. You can also add your own pictures.
Skills Introduced
- Cause & Effect
- Scanning
- Sound Recognition
- Matching
- Letter, Number and Color Recognition
Minimum Cognitive age level: 9 months
System Requirements
233 MHz or faster
32 Meg Ram
50 meg hard disk space
Windows Vista/XP/2000/NT/ME/98 SE
At least 800 x 600 screen resolution
At least 65,000 (16 bit) colors monitor setting
- CAUSE & EFFECT CINEMA - Program #501 is a simple cause & effect program that is age appropriate for older as well as younger populations. This program is made up of 90 film clips covering 10 categories such as animals, musical instruments, vehicles, tools, sports, toys, appliances... Each film clip lasts approximately 3 - 7 seconds. When the switch is pressed the first time, the title of the clip is displayed in large letters on the top of the screen and a human voice announces the title. When the switch is pressed the second time, the movie begins playing.
Skills Introduced
- Generalization of everyday objects
- Cause & Effect
- Hand-Eye Coordination
- Word recognition
- Auditory training
Minimum Cognitive age level: 1 Year
System Requirements
266 MHz Pentium or faster
16 Meg Ram
5 meg hard disk space
Windows Vista/XP/2000/NT/ME/98 SE
64,000 colors monitor display
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