iClone4 is a rapid 3D creation program for pros or anyone interested in getting started with 3D.
Explore the speed and time-saving productivity of visual computing with 3D real-time animation. iClone4 is designed for users of all skill levels to create movies, web media, visualizations and presentations with 3D content.
Design & personalize actors using photos & textures. Bring actors to life with facial animation, motion, clothing and accessories. Build scenes with actor-interactive props, elaborate architecture and natural environmental elements including sky, terrain, water and atmosphere. Puppet actors and pilot vehicles with videogame-like keyboard hotkeys (W,S,A,D).
3DXchange is a conversion utility to transform any 3DS or OBJ files from external 3D modeling applications (Zbrush, Max, Maya or Sketchup...) or 3D model banks (TurboSquid, Renderosity) into iClone as props, accessories or even 3D scenes. Instantly load props, accessories or 3D scenes from VNS files made by iClone...
Turn Static 3D Models into Animated Props in iClone
- iClone and Google SketchUp used in combination make modeling and animation fast and easy. know more
- Animate any model in iClone created with Google SketchUp or downloaded from Google 3D Warehouse.
- Build your own city as a virtual filmmaking sound stage with Google SketchUp free.
- Search Google Earth for model locations and download them for animation in iClone.
- Collect models amassing a huge library of 3D props, scenes & accessories for iClone.
- Download iClone path helper to turn static 3D Models into animated props.
Unlimited Free Access to over 200,000 3D models
- Free access to Google 3D Warehouse- the largest collection of free 3D models with new models added daily.
- Cars, planes, futuristic vehicles, modern architecture, historical buildings, interior design, even fantasy and sci-fi objects such as Star Wars.
- Join the 3D Warehouse community, share your models and grow the library.
- Build up your hometown with City Elements & Color of Sky.
Free 3D Modeling Software for iClone
- Google SketchUp simplifies 3D modeling with tools designed for anyone to master 3D design and import their models into iClone.
- Direct drag-and-drop native skp format and import to iClone4DXchange.
- Edit your model between 3DXchange and SketchUp with exclusive technology for refinement of SKP models.
- With 3DXchange2 & Sketchup, iClone users can build any model from scratch, and create 3D text or terrain for further application. know more
Flexible iClone Compatibility for Various 3D Applications
- 3DXchange is a conversion utility that transforms most 3DS, OBJ, or SKP files into real-time models for use inside iClone. view showcase
- 3DXchange can easily be used to transform existing model libraries into VNS, iClone's native 3D file format, allowing your content to be accessed by thousands of iClone filmmakers.
- Content from external 3D modeling applications and model banks such as DAZ 3D, Zbrush, 3D Studio Max, Maya, Google SketchUp, Turbo Squid and Renderosity may be imported into iClone as props, accessories or 3D scenes.
Features
Import and Convert 3D Files into iClone
- New! Load and convert 3DS, OBJ, SKP files into iClone VNS format.
- New! Edit models between 3DXchange and SketchUp smoothly.
- Build up a massive iClone model library from professional 3D models - scenes, props, and accessories.
- Load iClone VNS files for material editing, pivot setting, or edit iClone VNS Merged Props.
- Full texture conversion keeping materials intact - unwrapped UV, multi sub-material texturing, diffuse, bump, and opacity.
- Texture format supported: JPG, BMP, PNG, TGA, TIFF.
- Support 3DS animation data import and export (spline not supported).
- Selectable export for breaking up model groups: check on/off mesh nodes in Scene Tree to filter output elements.
Transformation, Material Editing and Attribute Setting
- New! Material attribute editing provides more material flexibility (Opacity and Self-illumination) .
- New! The enhancement of auto smooth and weld vertex for SKP 3D objects.
- Material Editing: material color, glossiness, specular (how shiny the material appears, eg. plastic, metal, or glass).
- Normal Correction: 2-sided, flip, unify.
- iClone Shadow Attribute Setting: Cast Shadow, Receive Shadow.
- Scene Transformation: Rotation, Translation, Scaling.
- Quick Align to Scene Root: Auto-align scene elements to iClone root ground position.
- Edge Smoothness: define hard or soft edge by specified angle threshold.
- Pivot Setting: set pivot for rotation in iClone, eg. door - rotate based on edge, wheels - rotate based on center.
Ease-of-use Design
- New! Add an Exporting Selected node function to save selected items quickly.
- New! Increase efficiency by "Hide Excluded/Show all Items under scene Tree".
- New! Display shader situation and object face number in 3D windows.
- New! "Drag & Drop" file importing: 3DS, OBJ, SKP or VNS file formats.
- Scene Tree: multiple elements selection for node attributes editing.
- Schematic view of individual model segments for simple or complex models.
- Quick project reload - press F5 to reload last project, effective tuning loop for model creation.
- Quickly export VNS files to iClone folders - scene, props, accessories, user define.
- Keep last file path assignment to save frequently used folders.
- Auto model scale up and display dummy figure for size reference, when the original model unit setting is too small to view in 3DXchange.
Free 3D Resource Collection
- New! Free access to 3D models from Google 3D Warehouse directly.
- Download models with 3DS, OBJ or SKP file format from 3D resources like Turbo Squid, Renderosity, and Amazing 3D, to generate massive 3D models for iClone accessories, props, and scenes.
- Download Free 3D models
Linkage to Power Tools
- Bring your custom designs from world famous 3D modeling applications (ZBrush, Max, Maya, Google SketchUp, etc.) to iClone and turbo charge models into real-time movie production.
- See pipelines from 3D applications to iClone
System requirements
Pentium III 600 MHz, 512 MB RAM, 1GB hard disk, Display Resolution: High Color (24-bit) or True Color (32-bit), Grahpic Card*: Support for DirectX 8.1 and Shader 1.0, Video Memory: 128 MB RAM
- Size / OS: 10.1 MB, Windows 2K/XP
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