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Build objects (e.g. house, car, person, dog) and see them animate. Set the level of complexity, from simple silhouette to line drawings.
Almost all cause and effect programs feature switch building levels. These usually involve the child creating a picture or scene, ‘building’ it step-by-step with repeated switch presses or mouse clicks, or by touching the touch monitor. For many learners, switch building can serve as a useful next stage in the progression from cause and effect to making independent choices.
All switch building programs allow you to choose the number of steps the child will have to complete before receiving a reward. Initially you should start at one step where a single switch press will build up the scene and play the animation in much the same way as programs like Big Bang. When you feel the learner is ready you can change the settings to three presses.