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Use a switch to build the elements of an action scene. A final press results in an animated reward. Configurable options for the number of key presses, switch settings and activity choices. A two switch option allow for turn taking.
Interesting games to develop language and cooperative learning. Click to make blue monster try out different activities. Useful for learning to take turns too.
Almost all cause and effect programs feature switch building levels. These usually involve the child creating a picture or scene, ‘building’ it step-by-step with repeated switch presses or mouse clicks, or by touching the touch monitor. For many learners, switch building can serve as a useful next stage in the progression from cause and effect to making independent choices.
All switch building programs allow you to choose the number of steps the child will have to complete before receiving a reward. Initially you should start at one step where a single switch press will build up the scene and play the animation in much the same way as programs like Big Bang. When you feel the learner is ready you can change the settings to three presses.